(P-093) Udemy - Blender to Unreal Engine 5 The Complete Beginners Guide
What you'll learn
- Kickstarting your 3D modelling journey in Blender whether you are a seasoned artist or a newcomer
- Using Blender 3 and understanding its new interface and shortcuts
- A course within a course introduction into (a) Blender basics, (b) materials and textures, (c) seams, sharps, and UVs
- Speeding up your 3D modelling workflow with a comprehensive overview and demonstration of using Blender’s asset manager
- Starting projects the right way with our complete referencing guide focusing on the symbiotic relationship between different types of specialist software and
- Creating Viking curves using cool tools like Boolean operations and the grease pencil
- Learning how to create realistic roof thatching and layering your roof to make it voluptuous
- Diving into the world of seamless textures, and harnessing Blender's particle system to design your very own texture maps
- Crafting different shaders from the same texture maps to see how you can tweak not only colours but the overall vibe
- Experimenting with varying levels of transparency and exploring different water types using Blender’s node system
- Mastering the power of compositing and layers in Blender with a complete 3D modelling pipeline from greybox to high poly render
- Exploring practical approaches that elevate the realism and visual appeal of your renders
- Embarking on a smooth transition from Blender to Unreal Engine 5 (UE5), as we unveil the ease of importing glTF files
- Creating a volumetric fog that interacts with lighting, followed by a complete guide and introduction to the UE5 Lumen lighting system
- Unlock the ability to craft realistic water bodies, be it a peaceful lake or a flowing river using UE5’s water plugin
- Elevating your landscapes further with terrain displacement, and blending water bodies with Nanite-enabled terrain
- Uncovering the transformative power of colour calibration, tweaking colour settings to achieve a harmonious palette
- Enriching your scenes through the use of Quixel assets and create rich environments and open worlds with or without foliage
- Engaging in hands-on colour grading exercises, and witnessing your scene's transformation towards a professional, realistic finish
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