(P-093) Udemy - Blender to Unreal Engine 5 The Complete Beginners Guide


 What you'll learn

-    Kickstarting your 3D modelling journey in Blender whether you are a seasoned artist or a newcomer

-    Using Blender 3 and understanding its new interface and shortcuts

-    A course within a course introduction into (a) Blender basics, (b) materials and textures, (c) seams, sharps, and UVs

-    Speeding up your 3D modelling workflow with a comprehensive overview and demonstration of using Blender’s asset manager

-    Starting projects the right way with our complete referencing guide focusing on the symbiotic relationship between different types of specialist software and

-    Creating Viking curves using cool tools like Boolean operations and the grease pencil

-    Learning how to create realistic roof thatching and layering your roof to make it voluptuous

-    Diving into the world of seamless textures, and harnessing Blender's particle system to design your very own texture maps

-    Crafting different shaders from the same texture maps to see how you can tweak not only colours but the overall vibe

-    Experimenting with varying levels of transparency and exploring different water types using Blender’s node system

-    Mastering the power of compositing and layers in Blender with a complete 3D modelling pipeline from greybox to high poly render

-    Exploring practical approaches that elevate the realism and visual appeal of your renders

-    Embarking on a smooth transition from Blender to Unreal Engine 5 (UE5), as we unveil the ease of importing glTF files

-    Creating a volumetric fog that interacts with lighting, followed by a complete guide and introduction to the UE5 Lumen lighting system

-    Unlock the ability to craft realistic water bodies, be it a peaceful lake or a flowing river using UE5’s water plugin

-    Elevating your landscapes further with terrain displacement, and blending water bodies with Nanite-enabled terrain

-    Uncovering the transformative power of colour calibration, tweaking colour settings to achieve a harmonious palette

-    Enriching your scenes through the use of Quixel assets and create rich environments and open worlds with or without foliage

-    Engaging in hands-on colour grading exercises, and witnessing your scene's transformation towards a professional, realistic finish

Comments