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Showing posts from November, 2023

(P-086) Florian Neumann Realistic Game Assets Tutorial

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  Programs used; Maya, Substance Painter, Marmoset Toolbag CONTENT: 19 Videos = ~ 4h of Step by Step Tutorial Image Planes Blockout 3D Image Planes Highpoly Lowpoly Uvs Baking Texturing Rendering Full Process with English Narration Maya Scripts, Shelf and Marking Menus unsmoothed Highpoly of the final Model Textured Lowpoly

(B-169) Class101 Introduction to Animating in After Effects by Marvin Te

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  What is this class about ? Have you ever wanted to animate in After Effects but got too intimidated to try? Yeah, me too or used to be. After effects has a lot of menus and buttons and it's easy to get lost. Over the years, I got comfortable with using After Effects and with experience my knowledge on animation got deeper. With this class I want to share the things I've learned about motion graphics in a way that's easy to understand. Something that my past self would appreciate.

(B-168) Udemy - Make a Cinematic Jet Fighter Animation in Blender

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  What you’ll learn: Masterful 3D Modeling: Craft an F15 Jet from scratch—cockpit, wings, missiles—learning precise Blender modeling techniques. Realistic Texturing: Unwrap, paint, add details, create lifelike materials, and texture every component of the F15 Jet. Dynamic Animations: Create captivating sequences—rolls, missile fires, sky ascents—bringing the F15 Jet to life in Blender. Simulations & Effects: Master fire, smoke, and procedural effects for jet engine flames and stunning tail smoke simulations. Cinematic Lighting & Compositing: Elevate scenes with HDRI maps, learn composition tricks for stunning renders in Blender. Professional Rendering: Produce final cinematic clips, adding sound effects and perfecting renders for the F15 Jet animations. Mastering Blender 4: Crafting the F15 Jet

(P-085) Udemy - Blender 4 Creator Course Stylized 3D Models

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  What you’ll learn: -      Kickstarting your 3D modelling journey in Blender whether you are a seasoned artist or a newcomer -      Using Blender 4 and understanding its new interface and shortcuts -      Acquiring the skills to create professional-grade AAA stylized models, focusing on the unique aspects of stylized art -      Mastering the art of Blender with our course on enhancing renders using the powerful compositor -      Finding out about the basics of Blender’s asset manager navigation to advanced asset management techniques -      Learning about and experiencing the differences between Cycles and Eevee rendering in Blender 4 -      Staying ahead in the 3D realm by learning to harness the capabilities of Eevee Next, Blender 4’s revolutionary real-time renderer -      Accelerating your design process with our custom Geometry node setups -    ...

(B-167) Udemy - Blender Creating Realistic Horror Scene 37 Stone Assets

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  What you’ll learn: I will introduce you to the free 3d program Blender. I will introduce you to modeling, texturing, lighting, rendering, post-processing and more. We will make the Dylan Dog comic cover realistic. I will share with you the final blender file and 37 photoscanned 3d models of stone structures. In this step-by-step tutorial we will try to make Dylan Dog cover realistic using the free program blender. We’ll talk about modeling, texturing, lighting, unwrapping, composition, post-processing and more. Dylan Dog is a former Scotland Yard policeman and works as a private detective who investigates paranormal events. A long time ago, when I was collecting comic books, I especially remember this cover. I’ll show you my way of creating a realistic human face in blender, which is otherwise a very difficult task. We will also create the lady in black and of course the castle and all the details you see on this render. The tutorial is step-by-step and suitable for blender begin...

(P-084) Skillshare - Blender 3D Portrait Lighting Masterclass - Harry Helps

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  In this class you'll learn: The Common Light Types: We’ll explore the 5 main light types in Blender, while also learning about their key parameters and how they affect our final image. Lighting Terminology: During our 5 unique exercises, we’ll discuss common lighting terms such as main, fill and rim lighting. Critical Thinking and Analysis: We’ll analyze all 5 reference images to get an understanding of how each lighting scheme was created. This includes aspects like what type of light was used, where the light is in the scene, what color is the light and more. Reference Recreation: We’ll take all that we’ve learned throughout our analysis to recreate the reference photo lighting as closely as possible using a premade started file provided in the project resources. You'll create: 5 distinct lighting schemes based on unique reference photos.

(B-166) Udemy - Rigging Vehicles with Rigid Body Physics in Blender

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  This course will walk you through a more realistic way of rigging your vehicle using Blender's Physics engine. By using Rigid Bodies and Rigid Body Constraints, you can literally drive your vehicle through your scene. This method lets the physics engine calculate all the vehicle's motion like, camber angles, wheel speeds, body roll, brake dive etc, making your vehicle's motion much more realistic! The techniques used in this course are aimed at making the finicky nature of using Rigid Bodies more manageable and efficient. While some knowledge of Blender is helpful, this course starts from beginner friendly introductions to Rigid Bodies and Constraints. Blender 3.0+ is recommended, no addons required. Only very light modeling is used, course includes all the models used. Completed .blend files included for all applicable lectures. All vehicles are based on 3d Scanned real vehicles. This course goes over: -      Rigid Bodies and Constraints -      The ...

(P-083) Wingfox – Creating Natural Environment Concept Art Using Blender and World Creator (2023) with Jules Merkle

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  In this course, you will learn how to plan and create immersive natural environments in Blender and World Creator, with the help of Megascans assets. It is aimed at intermediate and professional artists, so some prior knowledge of Blender is required. The first part is a step-by-step breakdown of the Environment Concept Art workflow with many useful tips and tricks. The second part is a fully narrated timelapse of the creation of a piece of concept art. While you will see some production-oriented workflows, you will also receive tips and resources for how to create Environment Concept Art for free while you build your portfolio and some hacks for quick asset creation.

(B-165) Udemy - Blender Lighting Compositing for Beginners

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  What you’ll learn: -      Kickstarting your 3D modelling journey in Blender whether you are a seasoned artist or a newcomer -      Learning about and experiencing the differences between Cycles and Eevee rendering in Blender -      Completing a full introduction to the core of Blender’s lighting system, spotlighting the four quintessential light sources; sun, point, area, and, spotlight -      Mastering the use of HDRI textures for enhanced ambient lighting -      Painting your scenes with lifelike illumination -      Lighting your scenes with styles ranging from whimsical Pixar-inspired brightness to the golden hues of a realistic sunset, all without relying on external do -      Learning how to transform any 3D scene into a vibrant comic book-style illustration with ease -      Manipulating light and shadows to create eerie ambiences that imbue your scenes wit...

(P-082) The Gnomon Workshop - Using Blender For Environment Concept Art

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  Learn Blender for concept art with this 4.5-hour workshop designed to help you accelerate the detailing process of environment concepts using 3D assets. Starting with the creation of loose 2D sketches, Jonas Hassibi shares how to get initial ideas down quickly before deciding on a sketch to block out in Blender. By zooming in on the elements of the design that are required for the piece, you’ll discover how to start creating your own 3D kitbash library and successfully bring 2D and 3D elements together for efficient environment detailing. This workshop is intended for beginner to immediate-level concept artists who have taken their first steps in Blender and those who are more advanced and want to build on top of their knowledge. Jonas covers the very basics of Blender, including navigation and modeling, and also delves into some more advanced plugins like Hardops, BoxCutter, and so on. In addition to Jonas’s demonstrations, he offers industry insights from his own career history...

(B-164) Udemy - Low-Poly Character Modeling & Animation in Blender for Unity

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  What you'll learn: -      Learn how to model a low-poly character in Blender -      Learn how to add bones and rigging to a low-poly character model in Blender -      Learn how to apply an animation to a Humanoid Rig in Blender -      Learn how to export/import a low-poly character model from Blender to Unity -      Learn how to configure Unity's Animator to setup a state machine for your character -      Learn how to write a script to transition animations for your character in Unity -      Learn how to change animation states VIA script in Unity -      Learn to use Shape Keys in Blender and Unity

(P-081) Udemy - 3D Anatomy - Sculpting in Blender - Master the Human Figure by Neil Fontaine

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  Master Human Anatomy, sculpt all the muscles and learn where they attach plus more. In this course we learn to sculpt all the muscles onto the human skeleton. We learn each muscles shape and where the muscle attaches to the bones. Then we sculpt the skin and fat on top of that. In doing this, you learn the human figure like you just cannot learn by drawing. This will not only set you down the path to being a professional sculptor for doing characters for games and such, but also it will give you the 3D knowledge you need to draw and paint figures like a pro. All the great painters knew how to sculpt. You will learn how to use Blender, which is a free 3D program and is great for sculpting. By the end of this course, you will be confident in sculpting or drawing the body in proper proportions. You will be a master at muscles and where they attach. You will be able to sculpt or even draw the human figure from imagination. You will be sculpting the female figure from primitive shapes...

(B-163) Wingfox – Drawing Stylized Illustration using Blender and Photoshop (2023) with Lord Tenshin

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  HD Videos + Project Files Duration: 5 hours Software: Blender2.93,Adobe Photoshop 2020 Project file: PSD files, map files, model files Suitable for Trainees: Blender novice, painting novice, artist who wants to learn scene concept maps, student in school

(P-080) Creating a Kitchen Environment in Blender, Substance Painter and UE5

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  What you'll learn: -      Learn to create High-Quality 3D environment from Start to Finish -      Learn to create realistic textures in Substance Painter -      Learn 3D modelling in Blender -      Using Smart Masks and Materials in Substance Painter -      Level Design, Composition and Lighting in Unreal Engine 5 -      Learn to use real-world reference images to create 3D models

(B-162) Udemy - I use Blender - 3D Modeling by Mitchell Nickerson

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  Use Blender just like Autodesk Maya using an amazing hotkey system! Before you freak out, the system allows you to switch between Maya and Blender controls on the fly, making it easy enough get through other 3d modeling tutorials (if they call out native Blender controls). With the click of a button, you can have Blender or Maya controls. The beauty of the system is that it will allow you to get a feel for the Blender software extremely quickly if you are a Maya user. This means you can switch back and forth seamlessly if you currently use Maya professionally or simply aren't ready to commit fully to Blender.

(P-079) Dragon Rider 3D Cartoon Character in Blender Course

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  For intermediate Blender users, we will do this characters, concept by the great artist Tooth Wu, completely and only in Blender. We will talk about lots of things that can affect the mind of a 3D character artist while sculpting, modelling, coloring and rendering. We will start with making the dragon head, making sure we follow the concept closely. Then we will make the dragons body, arms and legs. We will of course, make the very important dragon wings, or membrains. After that will be a time to start making the rider. We will start with his head, then his body and arms, and continue with the magnificient feather crown which is the crown jewel of the the whole piece.

(B-161) The Hard Surface Game Asset Course 2.0 - Blender Bros

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  Get INSTANT access to our brand new hard surface game asset course - with a powerful secret formula for guaranteed results: Our comprehensive Game Asset 2.0 course ($75 value) BONUS: SciFi Rifle modeling tutorials ($50 value) BONUS: Portfolio presentation ($30 value) BONUS: MAD-T Framework PDF Guide Over 6 hours of video training (live commentary, no timelapses)

(B-160) Create a Stunning Low Poly Forest in Blender

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  For this course, we will use all basic principles of modeling and basic mashes and materials. Also, how to create a tree starting only with one vertice and a few modifiers. I provided the render so you can use it as a reference for the objects in the scene.

(B-159) Udemy - 3D Logo Creation Fundamentals and Beyond In Blender by Anmol Krishna

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  What you'll learn: -      Fundamentals To Modeling and Beyond. -      Modeling With Proper Retopoolgy and Mesh Flow. -      How To Create And Deform The Desired Shapes. -      Using Various Modifiers To Obtain The Desired Shape That Matches The Most With The Reference Image. -      Creating A 3D Logo From Scratch. -      Modeling Mushroom And Christmas Tree From Scratch. -      How To Set Up The Lights With The Right Angle Which Will Showcase The Primary Object More Engaging. -      Setting Up The Camera And Various Properties Of The Camera Like Focal Length And Depth Of Field. -      Render Settings- Video, Audio, Resolution, Aspect Ratio, Quality, Sample Rate, And More.

(P-078) Udemy - Female Anatomy Sculpting in Blender Course by Nexttut

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  Create hyper realistic female characters with perfect anatomy and skin details. Did you always wanted a detailed female anatomy tutorial which covers everything from skeleton system sculpting to individual muscle sculpting to final character with fat and skin ? Then this course is the right fit for you. Welcome to Nexttut education’s “Female anatomy sculpting in Blender” course.

(B-158) Illustrate a Childrens Book Cover in Procreate

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 What you’ll learn: -      Book sizes & Composition (including the rule of thirds) -      Colour Theory & Selecting Colour Palettes -      Value Studies -      Colour blocking, adding detail and texture

(P-077) Nexttut - Blender Anatomy Class - Learn Male Human Anatomy

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 What you'll learn: -      Sculpting the elements of the face -      Sculpting the torso -      Sculpting the arms and hands -      Sculpting legs and feet -      Bringing emotion for sculptures -      Taking great renders for presentation

(B-157) Illustrating 3D Geometry

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  Foundation Patreon - Blender + Photoshop Process: Street Train with Fernanders Sam

(P-076) Artstation - Cinematic Concept Art in Blender – Full Course

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Description: In this course, I will teach you my approach for cinematic concept art from start to finish. It is aimed towards concept artists of all levels, though the blender techniques demonstrated will require some prior experience in basic navigation and modeling. I am using Blender and Photoshop as well as some paid plugins and assets from Quixel Megascans. Included in this course are: Part I – 2 hours of narrated videos covering techniques for blocking out a scene, finding a composition, cinematic lighting, creating assets from scratch or using quick techniques, finalizing an image, overpainting in Photoshop, and more. Part II – 1 hour and 50 minutes of narrated video time-lapse of the courtyard scene, covering my entire concept pipeline and talking about the creative process behind it. 2 Photoshop files – The full .PSDs for both concepts created for this course. Resource List – A list of all the plugins and software I use for concept art. 

(B-156) Udemy - Complete Game Animators Pipeline from Blender to Engine by Hamish Calthorpe

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  What you'll learn: The complete game character animation pipeline from Blender to Unreal How to make professional complete game ready animation sets for an in game character. Create a professional game ready animation rig from scratch. Tips and tricks on creating better walk cycles, and using animation layers to build up compeling movment. How to set up animation graphs, blend states and more in Unreal engine 5 Create a game ready character that can walk, run, jump, strafe and more! Learn the correct way to set up a character rig, and correct export and import settings from Blender to Unreal engine.

(P-075) Artstation - Justin Wentz - Lighting Otto's Office

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  This is not a technical deep dive into lighting or rendering but rather a brief overview of the creative decisions involved in lighting like a cinematographer. I think this information will be especially helpful for those who are new to lighting in 3D applications or just want to push their lighting to the next level.

(P-074) The Avenew Academy - Production Work Flow with Blender

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  What you'll learn: -      Modeling, texturing, lighting and product rendering - Headset Beats -      In a short time you will be able to understand how to make your own projects -      There are no risks in purchasing this course. -      We will make a model as per reference simulating a real freelance production workflow

(B-155) Udemy - All about Eevee for Blender 28 and above by Joakim Tornhill

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  What you'll learn: Blender Eevee in depth. First through small sessions showing how to set it all up and then by making an advanced Western scene.

(P-073) The Shape Bootcamp - Blender Bros

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  Learn our formula for creating beautiful shapes so that you can: -      Eliminate frustration when trying to create models from scratch -      Intuitively understand the importance of form and visual design in 3D -      Build your creative brain so that way you think in terms of shapes and forms - without even trying  -      Unplug the analytical and logical side of your brain so that way you can think creatively -      Master the principles of echoing, detail concentration, the 70/30 rule and the other iron rules of 3D visual design

(B-154) Udemy - Blender Modeling Your First 3D Character by Eve paints

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 What you'll learn: -      How to Model a 3D character -      How to UV unwrap a 3D character -      How to Texture a 3D character -      How to Light & Render a 3D character 5 sections  9 lectures 4h 0m total length

(P-072) Udemy - The Blender Advertising Academy Become a Commercials Expert by Imran Nuruhussen

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  What you'll learn: Get comfortable with the different modeling techniques that are used to model different types products Learn what goes in to making triple aaa modeling and texturing a product for a commercial or game Blender workflows like modeling, texturing and lighting. Create your very own Blender model and learn the essentials of 3d creating. You will have a huge arsenal of tools and workflows at hand to create any commercial you can imagine. 5 Section 50 Lectures  10h 47m total length